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Old May 30, 2008, 04:22 PM // 16:22   #41
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Just another QQ thread And when people disagree with the OP.. they are trolling

It amazes me why people get so upset over how they feel others need to play the game. I don't tell you how to play, I didn't pay for your game.

Skills that make it easier are available, so what?? You don't like it, don' use it, simple. Let other players who paid for their own game play however they please without this urge to tell them what to do and how to do it.
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Old May 30, 2008, 04:24 PM // 16:24   #42
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Quote:
Originally Posted by Dont Mess WithMe
Skills that make it easier are available, so what?? You don't like it, don' use it, simple. Let other players who paid for their own game play however they please without this urge to tell them what to do and how to do it.
Don't see why they fixed all the exploits, then. Because, as you say, people didn't need to use them.

The matter is much more complex than this.

Agreed with JetDoc, by the way: I am now writing down, with ANet officially jumping the shark.

And wow, Unienaule still reads the forums??
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Old May 30, 2008, 04:25 PM // 16:25   #43
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Originally Posted by KamikazeChicken
There's no sense complaining that your skills are too powerful against those poor PvE monsters... You're more than welcome to just not use them, but I have a feeling you wouldn't accept that, just like people bitch about consumables but won't refuse to use them.
This is strawman.

Why should anything be balanced in PvP? You're free not to play it. Play PvE instead, if you think it's not balanced properly.

This type of 'GTFO' argument can be applied to anything. But it doesn't improve or help anything or anyone.

Quote:
My view of PvE is probably altered by the fact I don't PUG or deal with the average idiot, but maybe now I'll finally make an ele and entertain myself with emo smite.
Don't like dealing with idiots? You're more than welcome not to play online games.
Don't like others complaining about a game? You're more than welcome not to read forums.
Don't like other people's opinions? You're more than welcome not to post here.

See? It works for everything.


Quote:
I don't tell you how to play, I didn't pay for your game.
Oh RLY?

Quote:
You don't like it, don' use it, simple.
This is telling others how they should play.

Don't like this thread? You're more than welcome not to post here.
Don't like the other's opinion of ER? You're more than welcome to have your opinion.

I really love this new way of "do what you want". But I'm not contributing much, am I?

Last edited by Antheus; May 30, 2008 at 04:28 PM // 16:28..
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Old May 30, 2008, 04:25 PM // 16:25   #44
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Quote:
Originally Posted by Dont Mess WithMe
Just another QQ thread And when people disagree with the OP.. they are trolling

It amazes me why people get so upset over how they feel others need to play the game. I don't tell you how to play, I didn't pay for your game.

Skills that make it easier are available, so what?? You don't like it, don' use it, simple. Let other players who paid for their own game play however they please without this urge to tell them what to do and how to do it.
The PvE PvP Split Update has been brought to you by... People Like This Guy(tm).

Oh, and yeah, I read the forums a little. My LOTRO server is down for an hour.

Further edit: I concur. Houston, the shark has been jumped.

Last edited by unienaule; May 30, 2008 at 04:31 PM // 16:31..
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Old May 30, 2008, 04:28 PM // 16:28   #45
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Quote:
Originally Posted by Nittle Grasper
http://s57.photobucket.com/albums/g2...rent=gw704.jpg
maybe a bit OP :/, that's 12 bonds...
You just need more enchantments for yourself.

Quote:
Originally Posted by Sprangly_boy
Add Exhaustion to Ether Renewal everytime energy is gained and Good game goodnight.
Are you suggesting for Ether Renewal to be... Ether Renewal'd again?

Quote:
Seriously tho, Eles have always been the most powerful thing in this game...
lol?



As for my own opinion... yeah, it's obviously broken as hell. But it's broken in PvE, so I don't care.
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Old May 30, 2008, 04:41 PM // 16:41   #46
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The underlying problem is that A-Net has lost touch with the main-stream PvE player base and doesn't understand why many PvE players adapt certian play styles:

Quote:
What are some the challenges of balancing skills and items in PvP gameplay against PvE?

Isaiah: There's definitely a huge conflict of interest. PvE players tend to want extremely overpowered things and feel epic while killing lots of things. They don't want things to change very much. Things need to remain static so that they can learn and plan strategies. Change is bad for them - it creates instability in their world. They often have builds and Heroes set up to work off of each other. A major change could completely destroy their game experience. PvP'ers want things to be very balanced. When things aren't balanced, they want it changed. In fact, changing things up in general can make things a little more exciting in PvP.
PvE players want to kill the largest amount of enemies in the fastest time for one reason and one reason only: LOOT. Raptor farming didn't become popular because it's easy, it got it's popularity because of the loot that dropped there. And it's still very popular for farming during the special drops events. If people wanted "easy" they'd stay in Old Ascalon or the noob islands!

Lots of high-level enemies + fast run time = More in-game wealth. (NOT "epicness")

The fact of the matter is that they're destroying any feeling of "epicness" by dumbing down PvE as much as they have. EXAMPLE: THK used to be a bit of a challenge, now - even in HM - it's a joke. Back in the day, beating THK gave people a sense of accomplishment. Now it's just a boring piece of silliness (even before Ursan) that doesn't even make sense (What military genious is going to attack a fortress by sending in two people at a time?).

Last edited by Kook~NBK~; May 30, 2008 at 04:46 PM // 16:46..
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Old May 30, 2008, 04:44 PM // 16:44   #47
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I laugh at all the people who QQ about Ursan and how overpowered it is and how it has allowed anyone to go anywhere in the game and do anything. Sure it is an extremely powered skill, sure it has made aspects of the game easier, the point is though that you still need to have a basic understanding of the game to succeed, don't think this is true? Just ask anyone who has gone to UW with an Ursan team and had someone load up on all the quests at Reaper of the Labyrinth and see how much success they had?
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Old May 30, 2008, 04:46 PM // 16:46   #48
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Quote:
Originally Posted by Moloch Vein
Now, instead of trying to be sensible about these PvE-only skills, they do the same to established ones.

Ether Renewal was a skill that was nerfed for a reason. While the nerf might have been harsh, the fact remains that it was far too strong in the first place. Now it hasn't just been "reverted" for PvE. It's way, way stronger than it was in the first place.

Ether Renewal lasts 20 seconds at 15 Energy Storage. With an enchantment upgrade, 24 seconds. With Glyph of Swiftness, recharge is reduced to 22.5 seconds.

This makes it not only possible but eminently easy to fully maintain Ether Renewal.

Ether Renewal is an elite Energy Storage skill. This means it can only be used by Elementalists to any effect. This also means that Arenanet has now turned Elementalists into PvE gods.

An elementalist can easily achieve more than the equivalent of fifty pips of energy regeneration using ER. He can, for example, maintain Life Bond on every other member of a 12-man party while maintaining Vital Blessing and Life Attunement on himself, and spam Heal Party, Heal Area and Karei's Healing Circle on recharge, without ever running out of energy. Can anyone claim this is not broken?
Show me you doing this well, and I will believe you. You would be at -10 energy regen, and since you only have 4 enchants (you could have more, but w/e) on yourself, you wouldn't be making enough energy at all whatsoever. ER only really works we in situations where you (the ele) are not enchant stripped, e-denied, or interrupted, and where you have to spam skills that may or may not be expensive. It really isn't god-mode, so stop making it out to be. Once you would get all the bonds up, you would literally have to spam Aura of Restoration just to keep spamming Aura of Restoration. Then what would you be? A bonder that can't even move. <_<

Now I am by no means saying that this skill is not powerful, but you can do much with it at all.
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Old May 30, 2008, 04:55 PM // 16:55   #49
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^You obviously haven't tried using it to it's full extent then, or even seen some of the screenshots.
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Old May 30, 2008, 05:00 PM // 17:00   #50
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121212121212121212... etc? oh wait I forgots three..


Tip: If your middle and index fingers start to get tired, switch to your baby and ring fingers.

Also lol.
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Old May 30, 2008, 05:03 PM // 17:03   #51
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Quote:
Originally Posted by Avarre
Sorry, PvE players asked for PvE to be cut away from balance, so now they get what they ask for. I'm sure the majority is ever so happy.
I agree and I'm happy to see more POWERFUL skills come back to the PVE side of the game. What I hope to see is more POWERFUL skills compared to UB so we can start using more than a couple. Bring back the power of the NECRO as well with 30+ minions and unlimited energy. I'm glad Anet is not catering to the hardcore that want everything to be hard or impossible except elite guilds and guild members. This game was paid for by EVERYONE and EVERYONE should have access to EVERYTHING regardless of how easy it is for some.
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Old May 30, 2008, 05:06 PM // 17:06   #52
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Quote:
Originally Posted by DoomFrost


121212121212121212... etc? oh wait I forgots three..


Tip: If your middle and index fingers start to get tired, switch to your baby and ring fingers.

Also lol.
Now try to get that build into any pug. Heroes don't mind, people are too blind to notice this beats ANY monk.
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Old May 30, 2008, 05:10 PM // 17:10   #53
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Quote:
Originally Posted by Tyla
^You obviously haven't tried using it to it's full extent then, ...
That is the problem here, but it is your problem. If you can´t step back and find a attribute point distribution and choice of skills, that make the game fun for you, than that is your problem.
Some people play at maximum level and have fun doing it. Some "gimp" themself and have fun with it. And some play at maximum level and cry like babies, instead of changing their bars, to make it fun again for themselves. Maybe GW is not the game for you anymore.

Quote:
Originally Posted by Bryant Again
Don't see why they fixed all the exploits, then. Because, as you say, people didn't need to use them.
....
There is a difference between "intention" and "mistake".

Last edited by Kashrlyyk; May 30, 2008 at 05:15 PM // 17:15..
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Old May 30, 2008, 05:10 PM // 17:10   #54
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Quote:
Originally Posted by Red Sonya
This game was paid for by EVERYONE and EVERYONE should have access to EVERYTHING regardless of how easy it is for some.
My cat won an award at latest competition, earning me $200.

I used this money to buy GW. As such, cat paid for it.

I DEMAND that GW is made playable by my cat. It paid for the game, and needs to be able to play it.

Make a fool-proof system, and only a fool will use it.
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Old May 30, 2008, 05:10 PM // 17:10   #55
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Less QQ, more PEW PEW.

Let the ele's have their fun. Why does it bother you so much? Are the eles in PvE affecting you somehow with their limitless energy? Are they coming up to you in towns and poking fun at your soul reaping?

Maybe I should start a thread about necros and soul reaping and how they can pretty much maintain Ursan indefinitely because of it.

This game has enough nerfs hitting the classes that we don't need people crying for more nerfs to class specific skills.

Let the farmers have their [shadow form]. How does that hurt you?

Let the eles have [ether renewal]. Means they don't get to use another elite.

Yes, [ursan blessing] is imbalanced.

Yes, I hate the fact that [volfen blessing] gives no armor bonus so the only classes that can really use it effectively are wars and paras.

Yes it sucks that Necros got nerfed with soul reaping and minion limits (I have a necro on my old account that's almost 36 months old).

But really... stop QQ'ing. It's PvE. It's only as fun as you make it to be, and right now, it seems like you don't want to have fun anymore.
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Old May 30, 2008, 05:18 PM // 17:18   #56
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Quote:
Originally Posted by Kashrlyyk
That is the problem here, but it is your problem. If you can´t step back and find a attribute point distribution and choice of skills, that make the game fun for you, than that is your problem.
Did you even read the post I quoted? Why would I mention that not using it to it's full potential mean I can't step back and look at it?

Quote:
Some people play at maximum level and have fun doing it. Some "gimp" themself and have fun with it. And some play at maximum level and cry like babies, instead of changing their bars, to make it fun again for themselves.
And how does that stop the fact that it still effects you? Sure, this game can't be perfect for everyone, but why should carebears get things from crying about things so trivial?

Quote:
Maybe GW is not the game for you anymore.
Do you want me to tell you what brings people like me back to this game?

The PvP in it is great. No amount of gimmicks will change that.

I still find PvE fun, and am keeping up, making new characters and continuing for rank 6 KoaBD for my Ranger.

And the main thing: It's free. You don't have to pay monthly fees for this game.
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Old May 30, 2008, 05:19 PM // 17:19   #57
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Relax, there are far worse PvE skills out there than unlimited energy for Elementalists.

I used it to spam Air Magic skills and went back to just spamming Searing Flames in all non-Destroyer areas. Heroes do not use it good enough, and I had better things to do than to bring Ether Renewal. You should bother testing this yourself, if you are alone the skill does not really matter. In a group of experienced players it is an unlimited source of energy, but it would not matter anymore either, IMO!

I can see people use it to power Healing Builds and spam Heal Other / Jamei's Gaze and Heal Party. Besides that, I still prefer to be a Necro, my Elementalist still cannot compete with my Necro... so do not bash Ether Renewal that much.

But the question is if R10 Elite Ursans will accept anything else than 2 proper monks healing them! :>


Does Ether Renewal really matter if there are so many skills that already make PvE by far too easy?
ANet just added one more skill to the list of skills that are bad for the game, and I think it is very low on that list compared to other skills.

GW has reached a point where it cannot be saved anymore. I think it is too late to cry about spilled milk. They did not test most PvE skills properly, they range from total utter crap to game breaking. And their PvE/PvP split idea was good on the drawing board, but it ended as people predicted in even more imbalanced skills for PvE.

"Because overpowered skills are fun." - Izzy already said he did not mean it that way, but I just do not believe him...^^


We can only hope they do not start the way they ended in GW1 in GW2... :/ Their chance to reset the power creep and make more meaningful and less imbalanced skills.
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Old May 30, 2008, 05:25 PM // 17:25   #58
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Quote:
Originally Posted by Kashrlyyk
There is a difference between "intention" and "mistake".
Then I don't see why ANet has such a pressing urgency to fix all of these exploits. I'd understand if it was to "make their game look good", but most of these exploits just brought you to the end of the game quicker - which is the same end result as buffing skills to oblivion.
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Old May 30, 2008, 05:27 PM // 17:27   #59
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Originally Posted by Abedeus
Now try to get that build into any pug. Heroes don't mind, people are too blind to notice this beats ANY monk.
If it works well with heroes, who needs PuGs???
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Old May 30, 2008, 05:28 PM // 17:28   #60
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And you do UW hard mode, DoA and so on...how?
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